We’ve Seen 17 Minutes of Elden Ring Gameplay – Here’s our Breakdown of Every Little Detail


Aoife Wilson was lucky enough to be invited for an extended gameplay preview of #EldenRing this week, followed by a chat with From Software’s Yasuhiro Kitao – who answered questions about what we’d seen. Now, we are sorry to report that we aren’t allowed to actually show that 17 minutes of Elden Ring gameplay – we just have a couple of new screenshots to share with you instead – but we are going to breakdown everything we’ve seen and heard, which includes some huge new reveals. So, listen up and let us know in the comments if you have any questions – we’ll do our best to answer them if we can. Enjoy! #Eurogamer

00:00 – Introduction
00:54 – Elden Ring’s more immersive story
01:58 – How the Overworld and Dungeons work
02:30 – Legacy Dungeons
04:09 – Character Creation
05:28 – Spirit Summons
06:10 – How Stealth Works
06:45 – Your Spirit Steed
07:29 – Sites of Lost Grace and How They Work
09:09 – The Aesthetic of the Overworld
11:17 – Dragon Field Boss
12:08 – The Map, Map Markers and Beacons
15:03 – Combat, Weapon Skills and Jump Attacks
17:17 – Co-op Gameplay in the Overworld and in Dungeons
18:21 – A Mysterious Field Boss Encounter
20:28 – Illusory walls and Suspicious Chests
20:57 – Melina
22:01 – Legacy Dungeon Stormveil Castle
24:45 – Godrick the Golden
26:17 – How Difficult is Elden Ring?
28:14 – Elden Ring is an RPG first and foremost

Become a Team Eurogamer member: https://www.youtube.com/channel/UCciKycgzURdymx-GRSY2_dA/join

Subscribe to Eurogamer – http://www.youtube.com/subscription_center?add_user=eurogamer

For the latest video game reviews, news and analysis, check out http://www.eurogamer.net and don’t forget to follow us on Twitter: http://twitter.com/eurogamer